This course is aligned with the UK National Curriculum KS2 attainment targets as well as California Computer Science Standards.

Topic

Computer Science

Duration

60 hours

Suitable for

Ages 7-8

Overview
Details
Objectives

Overview

The primary aim of this course is to provide students with essential computing and information technology concepts and skills essential for the modern era. Throughout the course, students cultivate age-appropriate computing and ICT competencies, along with practical skills suitable for their developmental stage. At this stage, students learn that computing devices come in different forms and sizes, and that these devices are composed of various components that communicate and work together to achieve certain goals. Students also learn how to use these devices safely and responsibly while also learning the basics of networking and internet browsing. Moreover, students learn how to create and represent data in various formats. Finally, students create simple animations and games using block-based programming.

Overview
Details
Objectives

The primary aim of this course is to provide students with essential computing and information technology concepts and skills essential for the modern era. Throughout the course, students cultivate age-appropriate computing and ICT competencies, along with practical skills suitable for their developmental stage. At this stage, students learn that computing devices come in different forms and sizes, and that these devices are composed of various components that communicate and work together to achieve certain goals. Students also learn how to use these devices safely and responsibly while also learning the basics of networking and internet browsing. Moreover, students learn how to create and represent data in various formats. Finally, students create simple animations and games using block-based programming.

Overview
Details
Objectives

Overview

The primary aim of this course is to provide students with essential computing and information technology concepts and skills essential for the modern era. Throughout the course, students cultivate age-appropriate computing and ICT competencies, along with practical skills suitable for their developmental stage. At this stage, students learn that computing devices come in different forms and sizes, and that these devices are composed of various components that communicate and work together to achieve certain goals. Students also learn how to use these devices safely and responsibly while also learning the basics of networking and internet browsing. Moreover, students learn how to create and represent data in various formats. Finally, students create simple animations and games using block-based programming.

Overview
Details
Objectives

Overview

The primary aim of this course is to provide students with essential computing and information technology concepts and skills essential for the modern era. Throughout the course, students cultivate age-appropriate computing and ICT competencies, along with practical skills suitable for their developmental stage. At this stage, students learn that computing devices come in different forms and sizes, and that these devices are composed of various components that communicate and work together to achieve certain goals. Students also learn how to use these devices safely and responsibly while also learning the basics of networking and internet browsing. Moreover, students learn how to create and represent data in various formats. Finally, students create simple animations and games using block-based programming.